What's new on LiveArcadeHub
New games, features and fixes, newest first. Want them the moment they land? Follow along on Discord.
More stable LIVE sessions
- Contributions stay stable in the overlay without reappearing on every update.
- Restart starts a new round after a session ends; continuous sounds stop when the game connection drops.
A clean Endless Climb HUD
- The finish bar is completely hidden when finish is turned off and in Rank.
- Only the current browser and desktop package stays available; progress, settings and queued gifts are preserved.
Redesigned settings and a dramatic finish
- Settings save automatically, and Autoplay follows the course without crossing the side walls.
- Redesigned settings, trophies in the right corner and platforms visible behind the score.
- A centered pause and a dramatic finish countdown in every language; Rank runs without the finish bar.
- Switching between overlay and game, and resizing, repaint cleanly without old frame trails.
OBS scenes, Rank and an optional finish
- OBS scenes with space for your facecam, movable widgets and a resolution independent of the game.
- Server-verified Rank with fixed rules, global records and each run's supporters.
- An optional finish, movement on the podium and the score display outside the playable world.
- Large gift quantities are kept in full, tests are isolated and saves stay compatible.
Every screen format
- Portrait, 1920 × 1080 landscape and square formats resize correctly in the studio and the browser.
- An optional loss at the negative goal removes one trophy; queued gifts are preserved.
- A crisp green progress bar, and control you can recover between studio windows.
Smoother broadcasting
- The game keeps running when you switch tabs or windows.
- Delayed display updates no longer rewind animations.
- Rendering for broadcasting is faster.