LiveArcadeHub
PLATFORM

Changelog

Product milestones and release status. Items marked PRE-FLIGHT are implemented on the integration branch but are not production claims until deployment is completed.

2026-09-21 · PF13.8 PRE-FLIGHT

Website completion, trust and localization

Prepared bilingual Getting Started, TikTok LIVE and OBS/TikTok LIVE Studio guides; Compatibility and System Requirements; FAQ, Security, Status and About; deeper Support troubleshooting; full RO/EN public-page audit; persistent RO/EN Web App localization; and expanded Stickman proof/troubleshooting. These changes remain pre-deploy until the production release is approved.

VIEW GUIDES →
2026-09-20 · PF13.5 BACKEND PRE-FLIGHT

Account completion

Password-reset and email-verification lifecycle code, account token migrations, device revocation, desktop auth handoff and transactional-email integration are implemented in the integration foundation. Production email-provider configuration and end-to-end delivery QA remain pending.

ACCOUNT →
PF14 · FOUNDATION PRE-FLIGHT

Reusable LIVE engine contracts

LiveEventV1, ActionCommandV1, GameManifestV1, GameAdapterV1 and ActionResultV1 contracts plus an Event → Action pipeline are present in the integration branch. This is architecture groundwork, not a claim that the full PF14 multi-game engine is deployed.

ABOUT THE PLATFORM →
WEB APP · BETA

Creator tools and Web Arena

Web App includes Library, Studio Gift Rules, Gift Lab, LIVE connector state, Sounds, Overlay and real Analytics. Browser runtime access remains gated for approved accounts while validation continues.

OPEN WEB APP →
WINDOWS · 0.8.0 PREVIEW

Independent Desktop release

LiveArcadeHub Desktop is distributed separately and installs the verified Fightstick game package on demand from the catalog.

DOWNLOAD STATUS →